• TAG@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        8 months ago

        Is it really the same people making the game if everyone outside of upper management got fired 10 years ago? Looking it up, it was not even because they had made an unsuccessful game, it was just because the CEO decided that managing a big team is hard (but did not want to quit and let someone else take over).

    • MentalEdge@sopuli.xyzM
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      8 months ago

      Bioshock’s formula is actually kinda hard to replicate, I think. Lots of games did borrow from it, but nothing really attempted replicating the whole vibe.

  • JoShmoe
    link
    fedilink
    English
    arrow-up
    4
    ·
    8 months ago

    The one on the right looks like he’s about to do the robot dance.