• antaymonkey@lemmy.world
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    1 year ago

    I’m sure that, while 17k may be mathematically and technically true, they’re going to be virtually indistinguishable. I’m pretty hyped for the game but I also don’t care for the obviously clickbait claim.

  • JackbyDev@programming.dev
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    1 year ago

    An ending that mentions a yes or no response to 14 things would have 16384 variations. Don’t get too excited by this big number. It could easily be just “one ending” where they mentioned the outcome of 14ish things you did.

  • taiyang@lemmy.world
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    1 year ago

    I mean, it’s just variations of similar endings… I’d prefer what Nier Automata did with their 26 endings. Getting an ending because I backtracked, or because I fished, or because I exploded at a very inappropriate time and place… Yeah that’s my kind of multiple endings.

  • Whirrun617@lemmy.world
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    1 year ago

    Devs saying stuff like this always makes me roll my eyes. I know games have come a long way, but you say a number that hilariously large and I know, it’s going to be silly stuff like the game tracking what people are wearing or some crap and they are counting that as a variation. It’s just pretty obviously bullshit.

    • CaptPretentious@lemmy.world
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      1 year ago

      I see it more as, there’s 17k stories to be told. You’ll likely never met someone IRL that had the same experience as you. Might have had the same major ending, but the resolution to do many other stories will be different.

  • youessbee@feddit.uk
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    1 year ago

    I’ve never played any of the Baldurs Gate games, do you guys reckon I will need to have played the originals first? Cos this games sounds great!

    • Meowoem@sh.itjust.works
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      1 year ago

      The first two were amazing but long ago, in sure there will be treats for those of us who remember them but I’m sure they’ll be expecting a mostly fresh audience.

      Just know if you hear ‘go for the eyes boo’ it’s referencing a hamster.