- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I sincerely hope this sends the message that no game should firmly rely on the expectation of an esports competitive scene. It’s a fantastic thing to have happen, and has occurred even for party game Super Smash Bros with no esport support, but it’s not something you can force.
Sometimes the spectator appeal just isn’t there.
The thing is, it’s pretty much Activision Blizzard’s fault here. They destroyed the grassroots competitive scene to make way for the Overwatch League, but that took a bit more than a year. They could’ve found a way to integrate the existing scene instead. And that was just the start of the League. The game itself was mismanaged with the sequel taking way too long and being misunderstood (with good reason).
There were some many mistakes with the Overwatch League, that I don’t think we can use it to generalize that much. ESports was a bubble though, no doubt.
Oh no! … Anyway
It will set them back for at least 7 seconds
Let’s not act as if this isn’t just a rounding error for them
Well deserved. Chop some acti-btard staff too.
ok 👍
Probably less than the money they’d lose trying to keep it alive.
Can we acknowledge that FPS makes for a terrible esport from a viewer perspective yet?
What about CS? Valorant? They pull in numbers
It’s less about genre and more about the visual clutter overload, which seems to get exacerbated with each update. Like the last character they teased literally places a giant cylindrical barrier and chains all enemy characters inside or it, plus himself. Now imagine 2 of those
I don’t play games but really enjoy rainbow six siege games from a viewer pov.