*bonk*
It’s true tho
*self bonk*
*bonk*
It’s true tho
*self bonk*
Not quite the monitoring I’m talking about though.
Basically, it seems like this would be a nightmare for a home user to detect, but a company is probably gonna pick up on this quite quickly with snmp monitoring (unless it somehow does something to that).
Sure, but it’s still fairly detectable when it’s on a server at least, as long as you have monitoring. Just a bitch to pinpoint and fix.
Sounds like it should at least be noticeable if you monitor resource usage?
Mine used to scream at me for being lazy all the time, and now she wonders why I don’t talk to her about anything 🤷♂️
How I look at work after covering the sensor on someone’s mouse
Some of it was discovered by force.
People need to shut up saying stuff in the British museum is stolen.
Nothing was stolen, it was discovered.
I guess it’s making a point of saying that if there’s an organised system in place, people will maintain their composure and leave without issue, even in an emergency.
It’s when there’s a lack of organisation and a bottleneck that means people start to get crushed, then all hell breaks loose when they truly panic.
Basically, the lack of organisation and a safe route out is what causes the panic where people stampede, not the emergency itself.
deleted by creator
deleted by creator
For me, it will always be four hours and I will somehow wake up with the driest mouth on the planet.
deleted by creator
deleted by creator
So’s leaving the house.
Stay in, bolt the doors, board up the windows, stay safe.
From what I’ve seen and heard it’s an okay game, just seems like it could be so much more.
Ubisoft is basically a franchise at this point, so companies with IPs can give them to Ubisoft and they’ll make it fit their game formula.
Problem is, even though they might try and tweak it occasionally, that formula is now 12 years old.
Depends how it was asked and general attitude imo.
If that’s one of your leading questions then that’s a massive red flag, and anyone saying otherwise is being obtuse.
If it’s one of a few questions they asked at the end then that’s fine.
I thought you were joking for a second 😆
That’s a big role for her.
Seems like Bethesda and Ubisoft have kinda the same problem.
Once upon a time they innovated and released games that set a new level for the industry. Then they kinda boiled that down to a formula and just focused on making it bigger, missing the point of what made the games popular and what people liked them for.
They also managed to lose the fine details and parts that people liked in their quest to just make the games as big as possible.
People didn’t like Skyrim and the early AC games because they were perfect, they liked them because they were the best we had at the time and there was also a lot of care put into them.
FromSoft could’ve fallen down that rabbit hole as well, but they keep changing things up in their soulslike games.
Dark Souls, Bloodborne, Sekiro, Elden Ring, each of those games are “soulslike” but also have fundamental changes that make them a unique experience.