I used to be like Anon. But it’s called Vancian Magic for a reason.
I did end up getting it, even if I think it’s completely inappropriate for the kind of adventures commonly played around tables.
So many better systems out there.
If you have a spell called “Practical deflagration” then you can use it for stuff that sounds like what it is cheaply. So idk lighting a campfire is maybe 1HP, setting someone’s closes on fire is maybe 1HP. Throwing an orb of fire that explodes is further from the wording, so maybe that’s 3 or 4 HP (figure it out at first use).
Flexible, on hand, rewards player creativity, balanceable in play. It’s good shit.
Especially when you get to stuff like “my class is combat linguistician and I cast conjugate”
I used to be like Anon. But it’s called Vancian Magic for a reason.
I did end up getting it, even if I think it’s completely inappropriate for the kind of adventures commonly played around tables.
So many better systems out there.
Whitehack has the best magic system.
If you have a spell called “Practical deflagration” then you can use it for stuff that sounds like what it is cheaply. So idk lighting a campfire is maybe 1HP, setting someone’s closes on fire is maybe 1HP. Throwing an orb of fire that explodes is further from the wording, so maybe that’s 3 or 4 HP (figure it out at first use).
Flexible, on hand, rewards player creativity, balanceable in play. It’s good shit.
Especially when you get to stuff like “my class is combat linguistician and I cast conjugate”