The solution is simple: Create lobbies by ping and then split the teams by skill. I think titanfall 2 does that, I’ve been playing for a long time and if I meet another veteran, they are usually on the other team.
Just nerf the shit out of them. Bullets do quarter damage, 5 HP, automatic last stand and have to be revived twice, FF is always on for them, they can be seen on the map at all times.
If you’re bad at a multiplayer game, you’ll die a lot. That’s just part of it. Any good game will give new players a way to fight good players (TF2 has the anti titan weapons for example).
Poorly designed games will punish bad players for being bad (like unavoidable COD killstreaks for example).
SBMM is just a band-aid for a problem that lies much deeper.
The solution is simple: Create lobbies by ping and then split the teams by skill. I think titanfall 2 does that, I’ve been playing for a long time and if I meet another veteran, they are usually on the other team.
That still doesn’t solve the problem of playing cannon fodder for low skill players.
Just nerf the shit out of them. Bullets do quarter damage, 5 HP, automatic last stand and have to be revived twice, FF is always on for them, they can be seen on the map at all times.
If you’re bad at a multiplayer game, you’ll die a lot. That’s just part of it. Any good game will give new players a way to fight good players (TF2 has the anti titan weapons for example).
Poorly designed games will punish bad players for being bad (like unavoidable COD killstreaks for example).
SBMM is just a band-aid for a problem that lies much deeper.