• wootz@lemmy.world
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    1 year ago

    I must admit that I cannot get used to blender.

    Might be that I’m an old fart who started on 3ds max back in the 00s, but I cannot get used to how different blender is from the normal modeling software paradigm.

    Don’t get me wrong, I absolutely applaud and appreciate all that the Blender Foundation has done for 3d modelling and all the industries it touches, but it’s just not for me.

    I’m lucky enough to be in a position where the cost of my software of choice (Modo) isn’t a problem, but I get kind of anxious as the idea of being forced to really use blender to do actual work.

    • Mothra@mander.xyz
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      1 year ago

      I have a Maya background only, so I can’t compare to Modo or 3dsMax. But I found bridging over to blender not as bad as I thought it would be. It just takes time to get accustomed to the interface and some of its quirks. UV tools seem weak and the outliner hierarchies still leave me stumped, along with their pivot points system, but I’m hopeful I’ll get around those eventually.

      If you haven’t tried Blender 3.5+ I’d recommend you give it a go, perhaps it is not as bad as you may remember. Or not, maybe the juice isn’t worth the squeeze in your case, I don’t know.