Now all we need is Zelda to be a playable character. Nintendo! Give us Legend of Link!
We’ve already established that Zelda is a timeline where the story recurs. They should do one where link is never called upon, so Zelda has to be the badass playable character, who has to find link, a useless peasant, and use him to save Hyrule.
I have an idea! Zelda with guns!
I think it could be cool to play Zelda as Sheik during the time 7 years Link was asleep for the OoT.
I heard that Retro Studios was going to make a game like that back in the 00’s, but it got cancelled.
Leave oot be I think. I would hate for the Ocarina game to become Nintendo’s FFVII, where they just keep making too many games based on the one
Mario Wonder but instead of flowers it’s costumes.
It’s cool to see a bunch of ideas in action, but I feel like they don’t have a great way of combining them - like anything going into one costume action doesn’t really contribute to gameplay in another. Contrast this with a Metroidvania where you’re gaining abilities and quickly swapping between them as needed - this seems like it’d more work out as many individual minigames that the dev team would be spread thin for ideas on.
Still hoping it turns out well, I don’t mind waiting for reviews, I just feel like I’ve seen failures on this kind of process.
I don’t think they are even trying to combine them. Each level is a different set with different gimmick.
It’s reminiscent of “wario master of disguise” which imo is good enough
I need more Detective Peach.
Interesting. Reminds me of wario master of disguise