Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • tiredofsametab@kbin.social
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    5 months ago
    • any 3d Zelda games. I didn’t play OOT until I was in my late 20s and it was awful (specifically controls and camera). I tried watching people Speedrun it or do the randomizer, but the sound link makes when rolling (which most did most of the time) drove me crazy. BotW seemed like something I would like on paper, but Nintendo just had to work their new controls into some shrines and I found it frustrating. Also didn’t like the breaking weapons. Link Between Worlds (神様のトライフォース 2) sits in a weird place. I mostly liked it, but hated the gimmicky 3d bits on the 3DS.
    • goldeneye for the same reasons - felt like a step backward and I had no nostalgia for it, playing it for the first time in my 30s.
    • anything with the N64 controller for the same reasons. It felt so unnatural and weird.
    • most roguelikes (but not all). Losing to random chance is annoying. Some randomness is of course fine
    • dark souls and the like. Watch boss. Die. Try again. Die. To me, that’s boring. I’d rather have in-world ways of learning about the boss.
    • pokemon. I was already in high school, working part time, and doing a lot of school stuff (band/theatre/sports) and just never got into it. I tried Pokemon go and didn’t care for it (but did like Dragon Quest Walk that came out later)
    • Final Fantasy 7 – hated the camera and other similar things. Story and all was fine
    • Most 3rd person shooters (with the exception of Just Cause). I would line up the perfect shot in Sniper Elite only to shoot the few pixels of the corner of something I couldn’t see because my character’s dumb body was in the way
    • starfox. I was already playing better games like that on Amiga and other platforms, so it felt like a step back to me
    • discostjohn@programming.dev
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      5 months ago

      I know it’s kind of an unpopular thread, but geez, those are widely considered some of the greatest games. It seems like you’re a bit older than I was when I played most of those, and I wonder if my youth made me enjoy those games more than they deserved.

      • tiredofsametab@kbin.social
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        5 months ago

        Yep. I think my age (I’m in my mid-40s) and being an adult when I played them or they came out has a lot to do with it. I think having less free time and a number of issues I deal with makes it harder to enjoy certain types of games (this is not to say young people don’t face their own stresses and issues!)

    • CashewNut 🏴󠁢󠁥󠁧󠁿@lemmy.world
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      5 months ago

      I remember showing Ocarina to my dad and excitedly telling him it’s the peak of gaming and nothing would ever beat it’s graphics! Think I completed the game in 26hrs non-stop without sleep.

      I’ve seen it since and it’s so blocky I struggle to see how I ever liked it. So I will appreciate the memories instead. :)

      The N64 controller is my favourite ever controller. Bizarre shape but I had so many hours racked up on it in my teens that it holds a special place in my heart.

      Which Roguelikes do you like? I’m the same - hate them all for being overly difficult. Except original ADOM which I played constantly.

      • tiredofsametab@kbin.social
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        5 months ago

        I think “rogue-lite” or something like that is a better term for what I like. I’m currently playing “Against the Storm” is one a coworker recommended recently and I’m enjoying so far. Spelunky 2 was OK. There are probably a couple other’s I’m not remembering at the moment.

    • adaveinthelife@lemmy.ca
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      5 months ago

      I’m so glad someone else feels the same way I do about OoT. I could go on for hours about how Nintendo ruined their franchise with cheap gimmicky 3D at the time, and that damned controller.

      I’m not so on board with the rest, being a massive dark souls fan myself, but diversity makes us stronger and all that, you do you.

      • tiredofsametab@kbin.social
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        5 months ago

        I think any game you grew up with gets a nostalgia level assigned to it and it’s easy to overlook certain flaws. For me, OoT felt like a step back, but I had been playing PC and Amiga games lot (I hated Starfox for this same reason). I’m sure I have the nostalgia glasses for some games, but I’m old enough that I think many wouldn’t even know them, hah.

        • adaveinthelife@lemmy.ca
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          5 months ago

          Exactly, lttp was perfection and we already had decent 3d with mouse and keyboard controls on PC, it was a major step back. I guess that was just Nintendo nintendoing what Nintendo nintendoes.