2tone@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 年前The best-selling video game of each year since 1993ftw.usatoday.comexternal-linkmessage-square67fedilinkarrow-up1206arrow-down13cross-posted to: theandrocollection@lemm.ee
arrow-up1203arrow-down1external-linkThe best-selling video game of each year since 1993ftw.usatoday.com2tone@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 年前message-square67fedilinkcross-posted to: theandrocollection@lemm.ee
minus-squarePregnenolone@lemmy.worldlinkfedilinkEnglisharrow-up20arrow-down2·1 年前Mario Kart mechanics peaked in MK64
minus-squarereddig33@lemmy.worldlinkfedilinkEnglisharrow-up11arrow-down2·1 年前No way. The Wii version was wild, using gestures for actions like jumping.
minus-squarePleonasm@programming.devlinkfedilinkEnglisharrow-up3·1 年前And kart mechanics peaked in Crash Team Racing…
minus-squareyyyesss?@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 年前disagree, Double Dash defined dynamic driving.
minus-squarecccc@lemmy.worldlinkfedilinkEnglisharrow-up2·1 年前DS I reckon. It was just MK64 but slightly more refined.
Mario Kart mechanics peaked in MK64
No way. The Wii version was wild, using gestures for actions like jumping.
And kart mechanics peaked in Crash Team Racing…
disagree, Double Dash defined dynamic driving.
DS I reckon. It was just MK64 but slightly more refined.