It’s just as much game killing than any live service today. Satellaview relied on server connection, there’s no official lasting copies that anyone can own.
It was a service, but my point is less how much was paid, but that much of it is dead and gone. A completely free game that shuts down its servers and becomes unplayable is still a loss to our culture.
It’s just as much game killing than any live service today. Satellaview relied on server connection, there’s no official lasting copies that anyone can own.
Were they full priced games as well?
It was a service, but my point is less how much was paid, but that much of it is dead and gone. A completely free game that shuts down its servers and becomes unplayable is still a loss to our culture.
Then Nintendo did a bad job of preserving it. The game could be an expensive eShop download now…
As do most live service publishing companies. That is the whole problem. They aren’t bothered by simply looking bad for not preserving them.