I just played a session and noticed that saving didn’t work properly anymore - I would enter a save name and hit save, but afterwards, the save would not appear in the list. When I tried to reload the last appearing save in the list, the game told me it detected save corruption and could not load it. After the initial wailing and gnashing of teeth, I noticed that the last save in the list, the corrupted one was right after some milestone. I reloaded the last working save, played up to the part where that corrupted save would have been and noticed that it was right after some cutscene where the game would have been autosaving WHILE I initiated the quicksave. It seems that you can royally screw yourself if you cause overlapping save procedures, so for the foreseeable future, I will make sure that the only one initiating saves is me, no more autosaves here.

tl;dr: If you save while an autosave is being made, your save will risk being corrupted. Generally don’t overlap saves in progress.

  • hh93@lemm.ee
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    1 year ago

    Instead of disabling autosave you could also give the advice to only save the game if your characters are standing still or if you are currently in a dialogue at a point where you can select an option

    That should make it impossible to save the game while autosave is running