nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agoHorizon Forbidden West PC port analysis: Another game that can exceed 8GB VRAM usewww.tomshardware.comexternal-linkmessage-square14fedilinkarrow-up177arrow-down13cross-posted to: pcgaming@lemmy.ca
arrow-up174arrow-down1external-linkHorizon Forbidden West PC port analysis: Another game that can exceed 8GB VRAM usewww.tomshardware.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agomessage-square14fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squaregolli@lemm.eelinkfedilinkEnglisharrow-up1·9 months agoIs it actually that little that gets used by the CPU? I assume there’d also be some overhead that gets claimed by the OS and not the game. Maybe 1-3gb?
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up2·9 months agoLooking it up, the OS takes 3.5GB, leaving 12.5GB for the game. But most games also run a little less than native 4K unless you like the 30fps mode. The 8GB GPUs are looking increasingly stingy at this point.
Is it actually that little that gets used by the CPU? I assume there’d also be some overhead that gets claimed by the OS and not the game. Maybe 1-3gb?
Looking it up, the OS takes 3.5GB, leaving 12.5GB for the game.
But most games also run a little less than native 4K unless you like the 30fps mode.
The 8GB GPUs are looking increasingly stingy at this point.