R-Type is the greatest game ever made, right? Right? No? Then get off my land, you pervert. It just is.

The 8-bit ports of the game were mixed: the Amstrad got a terrible, slow, drab port. The C64 got a fun shooter that felt loosely based on the source, but which loses points for straight up doing it’s own thing (as the C64 often did).

But it’s the ZX Spectrum port that really shines. More colourful than it had right to be, fast, faithful, fun. It was a weird kind of miracle: so accurate you could even use your arcade learnings to do well at the game.

So, for the 8-bit micros at least, clear Speccy win!

But they were, all of them, deceived, for there was another 8-bit computer R-Type made.

The homebrew Amstrad port of R-Type

On the internet, in the coding forums, homebrew coders forged in secret an Amstrad port to beat all the others. And into this port they poured colour, accuracy, music…

And the result is pretty great. Amazing to see what the Amstrad can really do when it isn’t getting stinky Spectrum ports. I would say this one ties with the Spectrum port for playability.

  • catshit_dogfart@lemmy.ml
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    Amazing the time when arcades were soooo much better than home consoles.

    Like, there was a time when a home console was pretty good at simulating the arcades, but that was about it.

    • Dave@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      Also, the coders who ported these games often wouldn’t have access to the arcade cabinets at all, other than some hastily recorded VHS footage. So getting a port that actually felt like the original was a rare treat. Most of the time the ports felt like they were inspired by the source material more than anything.