• knexcar@kbin.social
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      10 months ago

      It needed to happen at some point. Cities: Skylines had quite a few engine limitations and the core gameplay was too simple, it wasn’t enough to keep piling on new features. A sequel gave them the opportunity to start from scratch and rework fundamental systems (like the roads) without having to ensure old cities still worked.

    • Facebones@reddthat.com
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      10 months ago

      Photonic_sorcerer if PDX released a major overhaul DLC to make all these huge changes to the underlying systems of the OG game (which would be even more tedious, expensive, and buggy) for $40:

      “ZOMG Ten years before they fix this game?! AND they want me to PAY FOR IT?! Fuck PDX and their DLC addiction!”