According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • stonedemoman@lemmy.world
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    10 months ago

    By the standard of being playable, I get that. But I’m not here to mince words. When you zoom out and look at the big picture, this one incorrectly used driver call turns a 3080ti into a 2060. A $1000 difference in performance. Defending Bethesda is just going to make future issues worse and worse.

    • Stahlreck@feddit.ch
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      10 months ago

      I guess. I do have the luxury of having a 4090 and I’ve simply seen much smaller games with similar graphics run…similar if not much worse than this. Perhaps others have a different experience but besides the frames being lower than I would like I’m kinda glad such a huge game doesn’t constantly crash for me or stutter every time is press the “sprint” button in a crowded area.

      I do hope for improvement though

      • stonedemoman@lemmy.world
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        10 months ago

        Other people in these comments have been reporting Starfield crashes, some of which “brick a character” apparently if it happens on an exit save (which you can’t opt out of lol). Any sentiment of “it could be worse” just weakens our position as consumers IMO.