• jballs@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    20
    ·
    16 days ago

    Artificial light sources have had their intensity rebalanced and reduced across the board to fix situations of lights completely blinding the player.

    Oh thank God

    • joelfromaus@aussie.zone
      link
      fedilink
      English
      arrow-up
      14
      ·
      16 days ago

      Whenever we turned the power on at a POI the lights were public enemy number one and got priority over actual enemies because… well… we couldn’t see the enemies.