• Natanael@slrpnk.net
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    9 days ago

    Viture looks neat, still missing some things I want to see but they seem to understand what this kind of device needs

    • nickwitha_k (he/him)@lemmy.sdf.org
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      9 days ago

      Curious from your perspective what you’d like to see. From mine, Viture and Xreal are nearly perfect, with the exception of Xreal failing to be supportive of open APIs.

      • Natanael@slrpnk.net
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        8 days ago

        I like that the viture has dimming, lens adjustment, an optional android based neckband device, and miracast is neat, etc.

        If all you want is a compact screen that’s pretty good, and I’m considering getting one, but I want to see some more stuff like integration with your other devices. I see they have remote desktop stuff for gaming, etc, but I’m thinking a bit deeper integration like using a phone app to relay notifications like a HUD, and I want a bit more spatial awareness (might need to rely on stuff like radio beacons for that like UWB). The navigation also seems to rely on either your phone, buttons on the neckband, or a paired 3rd party controller (no official wireless controller), you could make it a bit easier with something that’s maybe keychain sized?

        Imagine if the headset could piggyback on your phone’s AR support + UWB direction finding to let your phone calculate where it is relative to the world, then relay it to the headset which calculate its offset to tell where IT is in the world, it would immediately make Google Maps Live View infinitely more immersive (and overlays don’t need to be perfect, just need to not drift by too many degrees). It would probably be annoying to have to keep scanning with your phone to keep the map accurate though 🤷