Happy Free RPG Day!

    • Andy@slrpnk.net
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      5 days ago

      I spent a while reading through this, and I gotta say that this is a really good RPG book. It’s very thorough, it’s well written for suggesting ways to play, it’s attractively formatted. This is a cool book.

      • Value Subtracted@startrek.websiteM
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        5 days ago

        It is a pretty gorgeous book - my biggest complaint is that it can be hard to quickly find and reference specific rules during gameplay. I’m hopeful that the Second Edition will have some imrpovements on that front.

        • Andy@slrpnk.net
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          5 days ago

          I agree with that. Looking through, I find understanding the basic rules to be kind of a burden. It took me a while to realize that “Operations” is the rules section.

          I think it makes sense to show players the character sheet early, because that’s the nexus through which they really experience the game. I like the demo scene towards the beginning, but I think a quickstart guide to explain basic rules to the players very, VERY clearly is usually a good idea.

          Still, I’m continuously impressed at how well this adapts Star Trek to an RPG. I was initially skeptical that an RPG could take all the nonsense we see in decades of different shows and create a cohesive basis for all of it, but this is really impressive. I’d have to play to see if the rules feel balanced and natural, but at a glance, they make far more sense than plenty of other RPGs I’ve seen. I think this looks like a really fun game.

          • Value Subtracted@startrek.websiteM
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            5 days ago

            I think the secret to its success is that it puts narrative first, which makes it adaptable to all sorts of Star Trek nonsense.

            I just wish the rulebook didn’t embrace that ethos quite as much as it does!