alessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 days agoJohn Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical'www.pcgamer.comexternal-linkmessage-square0fedilinkarrow-up159arrow-down12
arrow-up157arrow-down1external-linkJohn Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 days agomessage-square0fedilink