I’m not sure recent games are badly optimised. Just that they’re now going for PS5 levels of power as a baseline, rather than PS4.
You can always cut back a bit on the GPU requirements for lower resolutions and removing raytracing, etc, but the CPU requirements can be pretty rigid.
This is likely to be where the SteamDeck falls short and gets less FPS than expected.
I’m not sure recent games are badly optimised. Just that they’re now going for PS5 levels of power as a baseline, rather than PS4.
You can always cut back a bit on the GPU requirements for lower resolutions and removing raytracing, etc, but the CPU requirements can be pretty rigid.
This is likely to be where the SteamDeck falls short and gets less FPS than expected.