nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 个月前Why Doom 3 is still an important and misunderstood gamewww.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up167arrow-down13cross-posted to: doom@lemmy.sdf.org
arrow-up164arrow-down1external-linkWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 个月前message-square13fedilinkcross-posted to: doom@lemmy.sdf.org
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up2·4 个月前That card launched the same year as Trespasser. That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
minus-squareBjörn Tantau@swg-empire.delinkfedilinkEnglisharrow-up1·4 个月前Dang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 个月前Its reach exceeded its grasp. It’s waggly single-armed grasp.
That card launched the same year as Trespasser.
That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
Dang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
Its reach exceeded its grasp. It’s waggly single-armed grasp.