It just feels lazy to me, like the developer couldn’t be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.

  • traches@sh.itjust.works
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    1 year ago
    • devs don’t prioritize features, management does
    • it’s not laziness, it’s cost saving