nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 hours agoAssassin's Creed Shadows has sim-like base building where you manually place houseswww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up131arrow-down17
arrow-up124arrow-down1external-linkAssassin's Creed Shadows has sim-like base building where you manually place houseswww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 hours agomessage-square7fedilink
minus-squareRvTV95XBeo@sh.itjust.workslinkfedilinkEnglisharrow-up8·7 hours agoDoes it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?
minus-squareScrubbles@poptalk.scrubbles.techlinkfedilinkEnglisharrow-up1·2 minutes agoOf course, because for Ubisoft what is a main mission of not a fetch quest?
Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?
Of course, because for Ubisoft what is a main mission of not a fetch quest?