There’s so many great scenes, like the Intellect Devourers completely ignore the party, and the fact that all of their classes use intelligence as a dump stat. Or how fantastically shot that entire escape from the tower sequence was. Or how clever the intentionally jumping into the gelatonus cube was…
But my absolute favorite scene was when the paladin was walking away and Edgin said oh no there’s a rock in his way, will he go around? And he walks straight up and over it. It had us dying, we had to pause it because we laughing so hard.
The fat dragon is what really landed the movie for me. That? That was a DM decision, based on the players and the DM being memelords. Straight from the tabletop.
It really just demonstrated that the whole movie is a DnD campaign (agglomerate homebrew) with extremely high production value, and I LOVED EVERY SECOND OF IT.
The fat dragon, Themberchaud, is actually a canon obese dragon. He’s in the Out of the Abyss module and some others.
“But we approved your pardon!”
Simple, hilarious, and sounds like the DM response rather than the character.
Amusingly enough, it’s at the end where the Doric the owlbear ragdolls Sofina and yeets her into a building. It’s exactly what I expected for a DND death. Everything else was super solid but that ending just sent me.
The Speak With Dead scene I thought was well done, and the heist and sneaking into the carriage I thought was a very D&D plan…
This movie made me so sad in unexpected ways. Went in blind expecting a half-assed cash in and was blown away by how damn good this movie actually was and how much I enjoyed just to be disappointed that it bombed at the box office and we will probably never see another installment.
I could easily watch a whole series of this format. Very well done
Probably the bridge. DM crafted such an amazing puzzle and the paladin being a good boy learned it perfectly. Group was like: You know it’d be fun to see what the DM does if I accidentally put my foot on it.
Also the five questions. You could see that coming from MILES away but it was still hilarious.
The bridge scene is even better when you realize the paladin is a DM-insert NPC, there to explain the overcomplicated puzzles, steer the plot, and keep the incompetent party from getting killed. Once they’re back on track with what the DM has prepped, he says his farewell and disappears from the story.
I loved the build up in the beginning, the chains, all the guards looking nervously at this big brute. Then he walks in to the cell and gets absolutely destroyed by Holga.
She clearly rolled a 20 on her kick him in the knees attack, from that point on the encounter is over. Also Edgin calmly discussing the poor choice he made by touching her potato.
I also thought it was very well done, bringing the potato gag back at the end of the movie.
I loved the camaraderie of the characters. It reminded me of playing DnD when I was in middle school. It made me wish I knew people who played now, I would love to get into it again. Fun times.
I fucking loved the Themberchaud scenes and Chancellor Jarnathan. Honestly the entire movie sounded like an IRL game, I think that’s why I enjoyed it so much.
“Chancellor Jarnathan enters the chamber -”
“I GRAB JARNATHAN AND JUMP OUT THE WINDOW”
"…Roll a grapple check. Goddamnit.
Lmao
I would love to see an analysis of all the rolls in that game… It would make a great youtube video.
I liked the small cameos in the maze battle scene. The characters from the 1980’s cartoon show made an appearance, even if they didn’t say anything.
Ha! I never saw that cartoon, but it did seem like they put some thought into those characters. I may have to look them up.
Hahahaha oh man that’s stupid and I love it. I want to watch some of that cartoon now.
It was a constant part of my Saturday mornings. It was stupid, but there was just enough lore to keep us all waiting for the next episode.