I’m still playing Divinity: Original Sin II, and despite over a dozen hours in the past week, I’ve made very little progress. At least there are now large swaths of the map that are clear, but it takes so long to clear them. Toward the end of the game, this one is running into inventory management problems like its predecessor did, though they are improved somewhat.
I also picked up Rivals of Aether II. There’s a small bug on the character select screen when playing leverless, but now that I know how to avoid it, the game is a good time. The level of play online, right out of the gate, is so much higher than basically any other fighting game I’ve played at launch, so it’s tough to find a match on my level, but it’s fun when you find that sweet spot.
I’m still playing Divinity: Original Sin II, and despite over a dozen hours in the past week, I’ve made very little progress. At least there are now large swaths of the map that are clear, but it takes so long to clear them. Toward the end of the game, this one is running into inventory management problems like its predecessor did, though they are improved somewhat.
I also picked up Rivals of Aether II. There’s a small bug on the character select screen when playing leverless, but now that I know how to avoid it, the game is a good time. The level of play online, right out of the gate, is so much higher than basically any other fighting game I’ve played at launch, so it’s tough to find a match on my level, but it’s fun when you find that sweet spot.
My first run of that divinity 2 took ~75 hours.
I had a great time. There are many QoL fixes in the steam workshop depending on your preferences.
Act 1 can be particularly rough if you’re learning the mechanics and/or trying to play with others.
I don’t think the game expects you to do everything in one run but you’re welcome to try!