This is a heavily cut playtest of my revived Thrustmaster F-16 FLCS joystick and Cougar throttle quadrant of my ViperPit. Both were refitted for USB-C with Arduino Pro Micros: https://www.youtube.com/watch?v=AYiPFDpHwmc
The cockpit panel is part of my VF-1 inspired home cockpit which interfaces with X4 via a homebrew Lua socket I programmed. You can read more of this on the dedicated project page at https://simpit.dev/
The game is X4: Foundations with the Battlestar Galactica mod: https://www.nexusmods.com/x4foundations/mods/1167
If you enjoy SimPit|s (or any home cockpit / simulated cockpit) and Battlestar Galactica make sure to also check the awesome Colonial Viper builds of https://www.youtube.com/@projectcolonialviper2094 and https://www.youtube.com/@BuildsByBaz 🤘
Looks good! How many analog axes (proportional axes) does the Cougar have in your configuration?
All 5 axes :)
I’ve a video coming up for this one as well. Probably a lot shorter but the idea is the same.
Interesting, I’m having trouble understanding where the 5 axes are on that? I thought there were only 2, the Y axis and (maybe??) the RZ (rotational) axis. Are you counting the knobs or is there some other way to move it? In the video I only see you move it back and forth, no rotation, but it’s kindof dark and partially obstructed so it’s hard to tell.
There are several potentiometers beside the throttle itself on the stick: RNG, ANT, and 2 for Cursor. See attached image:
Cursor has a lower resolution and could technically be mapped to a HAT but that’s just 2 axes in the end again as well 🤷