dx12 and Vulkan titles work fairly well is my understanding.
battlemage is expected to come with much better dx11 support.
Older directx games are getting their calls remapped to Vulkan. This is where most of the problems existed. But it’s much much better than at launch. When they weren’t doing that is my understanding.
My understanding is OpenGL games work fine.
Anyone reading this let me know if anything I said isn’t accurate.
dx12 and Vulkan titles work fairly well is my understanding.
battlemage is expected to come with much better dx11 support.
Older directx games are getting their calls remapped to Vulkan. This is where most of the problems existed. But it’s much much better than at launch. When they weren’t doing that is my understanding.
My understanding is OpenGL games work fine.
Anyone reading this let me know if anything I said isn’t accurate.