Have to add that we work exclusively in strongly-typed languages. Kinda want to see how it plays out, but I can’t help but argue with him, so I think I’ll just go.
What is this a screenshot of?
Deep Rock Galactic, an awesome pve/coop game :)
The game “Deep Rock Galactic”
Space dwarves (solo or co-op) mining in procedurally generated caves while getting bugged by the local fauna.
There are a few different mission types, four unique classes and a vast weapon upgrade system to explore.
Also features the best (non-voip) communication system ever.
Highly recommend. Rock and Stone!
I recently tried out Python. I had no idea it still doesn’t have runtime enforced typing…
I didn’t realize that PHP was decades ahead of it.
apparently it’s a feature
apparently it’s a feature
Python 3.x will never have static typing because that would break backwards compatibility.
However, typing hints have been Integrated into Python for a while, and you are heavily recommended to use them, so your IDE can enforce typing.
Considering there is typing in the code why is there no switch to enable type checking at runtime? PHP does this with a per file
declare(strict_types)
- why would python be unable to have either a global or per file flag to enable checks?
Strong-type for Karl!
Did you know that the type of a variable is determined by the frequency of plasma oscillations among the objects valence electrons?