Datamined / yoinked from the reddit discussion thread.
The new spells are at the bottom, starting with Goblin Punch.
I haven’t done any blue mage raiding so I’m interested to hear other people’s thoughts. There are some interesting ideas:
- Infinite duration dot, another 60s duration dot
- Pairs of moves that interact in a combo for extra damage or healing
- 50% Physical or Magic mitigation. Maybe this is stance-based, like used with Veil of the Whorl or Schiltron? Or it will be a coin toss which mitigation you receive.
- Front positional
- Knockback effect… on enemies AND party members
What else stands out to you? What do you think the most difficult Eden mechanics will be for BLU teams? I think I heard something about the Titan orange/yellow/blue conga line already. Does anything seem impossible?
many of them seems to be quality of life for tank in dungeon (aoe blood drain, aoe proc healing, front position, etc)