Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 15 hours agoThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comexternal-linkmessage-square4fedilinkarrow-up178arrow-down13file-textcross-posted to: pcgaming@lemmy.ca
arrow-up175arrow-down1external-linkThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 15 hours agomessage-square4fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squarePatrickYaa@lemmy.onelinkfedilinkEnglisharrow-up7·14 hours agoThis feels like what “Kingdoms of Elyria” wanted to be.
minus-squareAgent Karyo@lemmy.worldOPlinkfedilinkEnglisharrow-up2·14 hours agoI think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).
This feels like what “Kingdoms of Elyria” wanted to be.
I think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).