Ah nice, I have yet to try out the new radar signal stuff. But am equally exited to test all my theories in the weekend!
Ah nice, I have yet to try out the new radar signal stuff. But am equally exited to test all my theories in the weekend!
Trains is also one of my favorite aspects of the game!
I also made the parametrized train stations first and the variable to for stack sizes is so nice!
I also tried making a schedule with only interrupts for all trains. But that don’t really works because the trains always just goes to the closest outpost. But I have been thinking if I connect every train stop to a radar. I can also check demand for a specific resource before I enable the stop
And for my mall, I thought about making a single fluid train stop for all fluids. Because pumps can have a filter now, so maybe it can work, haven’t tried it tho
I have way less time to play than I would have liked haha
But currently still on navius, mostly just setting up train stations and testing the new interrupt systems and making new train blue prints
Not that iam even close to the ending. But some day we of course should be able to talk about it. But what is the embargo time? A month? 6 months? 12 months?
Okay you’re just trolling.
There is no alternative that can do the same
Got 2 friends that plays But they both have pretty busy lifes, so not sure how often we’re playing together. But we are starting a server at launch!
Hmm I guess you’re right, I was just amazed at how nice the satisfactory one was compared to Factorio.
Not a huge fan either, but I actually watched it because of him.
Min all-time favorite er The resistance. Jeg havde en lille spil gruppe på 5, og det spil kunne vi bare spille i flere timer i træk
Ellers kan jeg super godt lide strategi spil, og den vi spiller mest for tiden er Tapestry. Jeg synes der er en super god mix af at man kan spille sit “eget” spil, men også fucke sin modstandere over. Plus man har sin egen civilisation, med specielle egenskaber. Så spiller føles aldrig som det samme, hvilket også er meget fedt. Det er lidt “ligende” Terraforming Mars, men tager ikke lige så lang tid, hvilket er et stort plus haha
Ellers synes jeg 7 wonders er god, når man spiller med folk der ikke er vant til “komplekse” brætspil. Altså det sværeste brætspil de har spillet er sådan ludo/uno.
Honestly, I think it’s the best solution to also ban the owner.
Not sure what you considers late midgame. But a spidertron filled with rockets is crazy strong.
They are also making the inventory bigger for both the player and spidertron! So there is room for more lasers etc.
But they might also have new plasma weapons that does more damage. That we don’t know about yet?
But I feel like they would maybe mention it, at the same time they’re mentioning the nerf. So maybe it’s just me hoping for even more cool stuff !
First I thought the nerf to lasers was too much, but when combining it with quality, I guess it turns out ok.
But for pure vanilla, I guess feels bad? Not sure what I should think
Maybe not next fff, but he is definitely hinting that there are enemies there aswell.
I hope I could be some lava monsters that come up from where you’re harvesting lava from
In case you have read the comments on the blog. StrangePan have uploaded an updated video of how the spidertron is actually walking https://cdn.factorio.com/assets/img/blog/fff-425-spidertron-walking-smooth.mp4
I really like the camera bar, and definitely makes it easier to hold
So true, definitely won’t be going to gleba first. Definitely gonna get som military upgrades first tho!
Like many biological items on Gleba they’re on a timer, however, they don’t “spoil” in the normal way. Wait too long and you may find yourself face to face with a hungry hatchling pentapod…
I guess it’s important to have turrets around where Penta eggs are being used!
Are you using the radar to check which station needs resources?