Yes, the linked article does have images of Normany, but this is clearly Holland
Yes, the linked article does have images of Normany, but this is clearly Holland
They either have a Star Trek license and can’t say so yet, or they are going to be sued into oblivion.
It doesn’t have to be a show-and-tell. Just pushing your changes to a branch is enough. That way people can at least see that something is being worked on.
As a software dev I find it strange that you can go a month or more without pushing. At work I push at least daily, even if it’s just a WIP commit that I reset the next day.
If you haven’t been following, there’s a chance that Beehaw will defederate from everyone and go solo in the future. So, you may want to create a test account somewhere else.
If you write it down and sell it you 100% do violate copyright
It’s not difficult at all, and many editors and IDEs already support this, making the entire point moot. Just do whatever the style guide says. I’m into PHP and Python so for me it’s spaces all the way.
We have per weight pricing on a lot of items in The Netherlands. It’s great for comparing different items when you’re in the supermarket, but doesn’t really work against shrinkification. You simply don’t remember the price-per-kg from last week.
Me too. I will not spend a single cent on Epic, but I’ll happily buy Steam games.
They can still seize it, and hand out fines for the attempt to hide it too!
Feed your cats in the evening instead of in the morning
The people saying that are just pushing some other product in you.
/me furiously taking notes
Reading the description it’s a fully steel framed building. It’ll hold up just fine.
Thanks for that! I put it on my wishlist so I can grab it with the next sale.
Yes, this is what meant. That would be great.
I would love an RPG where time actually matters. If some NPC tells you to meet him under that tree tonight, and you’re not there, he should get mad and refuse to help you. And if a mission is urgent, there should be consequences if you go off doing something else, maybe even failing the mission. It would be awesome if there are multiple missions but you only have time for one or two.
Related, how about no radar and mission markers? So if you get directions, you actually need to follow them. And you need to actually explore instead of simply following a quest marker with half an eye on a minimap. IIRC one of the early Elder Scrolls did this?
It may not be your cup of tea, but a lot of people (me included) really like SoT.