• 1 Post
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Joined 1 year ago
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Cake day: July 31st, 2023

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  • OP completely fails to recognize the AMR’s existence, but seems to think the Marksman Rifles should themselves be absolutely devastating to CHARGERS. If the Diligence Counter-Sniper is, in OPs world, supposed to be a .50 BMG, one can only assume the AMR should be at a minimum a 20mm cannon, at which point the Autocannon has to go up to, what, 50mm? And things like the Recoiless Rifle and other dedicated anti-armor weapons should just gib a charger with a single body shot.

    Apart from ignoring that the AMR is exactly the weapon he wants, and his mistaken identification of DMR-style weapons as “Sniper Rifles,” OP just doesn’t know what he’s talking about. He states “There is very little, if any, armor that we know of that can stop a .50 BMG” which is just so hilariously wrong that that statement alone should flag the whole post as nonsense. We’re not just talking about plates that can fit in a human-sized plate carrier chest rig, we’re talking about alien bugs the size of an up-armored garbage truck. We’re talking about literal walking tanks, and for that matter actual tanks.




  • I do know that if you deploy an SOS beacon on mission, it doesn’t give you the SOS beacon to redeploy until you quit the game. To me this implies that your “SOS status” is set to On as soon as you deploy a beacon, until you stop playing (or maybe join someone else’s game.) If that is the case it would make sense that you could still be flagged as SOS On between missions.

    Is it dumping you on a ship with a mission selected and Hellpods ready to board, or just idle?