I think the writer meant to say ‘gone rogue’ instead of ‘AWOL’. Just poor writing skills.
I think the writer meant to say ‘gone rogue’ instead of ‘AWOL’. Just poor writing skills.
It’s the fermentation process. You’ll find it more in natural processed coffees or honey processed. Even more so with anaerobic fermentation or yeast based fermentation.
What you’re looking for is washed coffee, or commodity coffee with no mention of the processing. Or dark roasts, as the taste of heavily roasted coffee will negate a lot of the taste that is inherent to the bean and the processing. A bit like a well-done steak.
Find an Italian place. Or an old mom and pop shop. Or you can always lick some of the burnt tires that you find along the highway if you really miss the taste of that robusta shot. /s
To each their own. No need to crap on what other people like.
They made the game with a small team and apparently they want to finish it with a small team. I kind of respect the fact that they didn’t want to go (much) bigger, just because there was a lot of hype and money. And I also respect the fact that they don’t seem to care that it “cost them”.
If you want game development to be less about money, this is a pretty good example of what that could look like. It’s not the most efficient way of doing things, you are definitely right about that, but it’s great. And given what they have delivered so far, I think it’s hard to complain. There is a ridiculous amount of gameplay, for a low price. And everyone who bought it knows that it is unfinished.
To me that’s reasonable if it means the devs get to have a life and get to make something they really love. And it’s definitely reasonable given the fact that I paid fifteen euro’s for hundreds of hours of fun. They definitely do not owe me more, quite the opposite, really.
It’s a matter of taste. I got bored of Enshrouded after 20 hours (which is decent, and worth its money), but Valheim is easily one of my all time favourites. I find it a lot more rewarding.
I played solo deep into mistlands and now I’m rediscovering it together with a friend.
I think the devs have a pretty healthy attitude, really. Sure, they take their sweet time, but I prefer that over half-assed rush jobs and selling out. The last updates were also absolutely great and the game gets better and better. It’s in early access since forever, but it is more balanced, polished and refined than 90% of fully released games out there. And it doesn’t feel hollow after twenty hours either. It will keep fucking you up, even after hundreds of hours. It’s an absolute gem and I don’t really care if it takes them three more years to finish it…
Better to prepare those boys for all of the ass-whoopings women will serve them in their future professional careers, no?
Good chance the upper class were already familiar with the spices. The LSD and Warheads candy on the other hand…
I’m Belgian. We have three national languages. One is my native language, I’m pretty good at another and I can express myself in the third. I also know English and have notions of a few other European languages. Though some Belgians only know one language or maybe two, most of us can hold our own in three or four. Sometimes more.
So let me just say this: learning a language will really open up a new part of the world for you. That’s not some stupid motivational shit to put on language textbooks. You’ll start to laugh at different jokes, pick up habits, views and culture that would have passed you by completely. It’s really hard to explain this to people who grew up in a mono-culture, but you are really, really missing out.
No. This is not a “creative” way to nudge us towards the store. Definitely not. It’s just the type of monetization every gamer has been secretly yearning for, right?
Very much a coffee person here, but more quality oriented than quantity oriented. I drink two cups every day, sometimes three, but only if it is good. I’d much rather drink no coffee than bad coffee. And I’m véry particular about what I call good coffee.
I often play a game called Sailwind. Very relaxing, but impressively deep sailing sim. It’s been early access for a couple of years, but the (solo-)dev is active, new features are added all the time. If he would release a paid, cosmetic dlc: I’d buy it in a heartbeat. I think it would be nicer than to “get him a coffee” or sub to his patreon.
What I’m trying to say is: not all early access is bad, not all paid dlc is plain greed. And the combo is not necessarily toxic.
You know that would only lead to more games being published as ‘a finished product’ eventhough they really are not. It would make the problem worse, not better.
*Sad Belgian noises
Shake it, baby!
Duke Nukem would like to have a word with Halo.
I switched to Qobuz. Mainly for sound quality, but they also pay artists more than ten times as much and they have pretty neat long read articles and deep dives, which is a way more satisfying way to discover new stuff. It’s pretty great.
The purchase price is negligible, but the total cost of ownership is staggering.
It’s projecting. And delusion.
First words are also often ‘mam’ ‘mum’ and a bit later ‘da’ or ‘pa’, not because babies love their parents, but because those are the easiest sounds to mimic.
So we adopted those sounds/words to mean mother and father. Not the other way around. We are really good at finding arguments to fit our view and narrative.