I haven’t read those yet, but I intend to. And I expect that, like every one I’ve read yet, they’ll be solid 7 or 8 out of 10 books.
That’s the thing that reminded me of Crichton. He has that same ability to start with some fascinating idea and run with it and deliver a solid, well-told and satisfying story, then move on to some completely different fascinating idea and run with it and deliver another solid, well-told and satisfying story. He’s not locked into any specific genre or any specific approach to telling a story - just whatever works for that idea, that’s what he does, and it just works.
Very much so (and there’s at least one patient gamers community around, because I’ve posted to one).
The only advantage I can see to playing a game on release is taking part in that first rush of interest, but I’m antisocial enough that that doesn’t appeal to me anyway, so I’m not missing anything there.
Beyond that, I think playing a game at least a year or so after release has all of the advantages. The initial flurry of absolute love vs. absolute hate has died down so it’s easier to get a broad view of the quality, the game is more stable, the price is better, dlc and expansions are out and generally packaged with the game, and best of all, in this current era, I can most likely buy it from GOG and actually have the full game, DRM-free, on my system.
And there are a bajillion good games out there, just waiting for me to discover them.