On the internet, nobody knows you’re human.

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Cake day: June 13th, 2023

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  • Wilker@lemmy.blahaj.zoneto196@lemmy.blahaj.zonesurprising ruleazation
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    7 months ago

    that’s an interesting read on the story though. writing in a medium in such a way as to pass one message disguised as the opposite isn’t a new concept, one such example being how a ton of popular music here in Brazil bypassed censors during the dictatorship from 1964-'85 to spread messages of resistance against the government.

    edit: missed some of the wording. fixed now.


  • i haven’t got a diagnosis for ADHD, but for the longest time i’ve been Kid B. used to fail at copying stuff from the blackboard to my notebook, sometimes having my notebook functionally empty that day, or sometimes not having enough because i didn’t write fast enough, and then get beaten up that day upon arriving at home and showing it and then being told by everyone that i don’t care enough and that it’s all fault of whatever entertainment i have at home (the console i used to play games in, the computer i browsed in, etc.).

    got that drilled into my head enough times for me to start believing it myself at some point. delusion only weakening by the time i was living with my father and him not actually caring when i decided to put more effort in people-pleasing by trying to figure out how to write less to make it seem like my notebook has stuff written on it since i never figured out how to write text fast enough like everyone else in my class could.

    this never went away though. in my previous job i still got told that multiple times, as well as having that repeated by my mother in the past year because of me not being able to get a job this far.





  • i see milk tasting almost like water like skimmed milk, as well as some juices i used to be able to buy, fillings in sweets like crackers and wafers being almost as thin as paper or outright stopping being sold and replaced by cookies using drops for a filling, yogurt being replaced by “milk drink” (yogurt is thicker and slower to flow down, i can tell the difference, but the label also changes, idk the english term for “bebida láctea”), a lot of sweets and bags reducing from 800g down to 600g, down to 400g while keeping the same price, packaging turning opaque and non-transparent, potato chips and other salt foods being filled 1/5th, down from 1/3rd, even instant noodles going from 150g down to 80g in the past decade.

    only things that aren’t changed as much is what i know to be the very basic things that people in here uses and cooks every day, that being rice (5kg), beans (5 and 1kg), pasta (500g all variants), sugar and salt (1kg), etc.
    mostly depends on the country you are in (i’m in Brazil), but the point is that it doesn’t stop at the chocolate bars.


  • the “just don’t do it” argument ignores the problem. it’s like replying “just don’t buy Apple products” to people complaining about right to repair. the key part is that regular people won’t know beforehand until they need to notice. by that point, it’s profitable enough to show other companies like Samsung and Motorolla that restrictions are profitable, so jumping around brands will also never work when the intention is to have your phone for a long time.

    back in the context of game dev, add that to the part where not only people don’t anticipate the retroactive changes of a license they have to rely on when choosing an engine, but there’s the added weight of having to learn an entirely new library and oftentimes even an entire new programming language, so you have to commit to it if you want to make a commercial product or else you risk losing literal years of development just from rewriting the same thing over and over.

    not to say that there’s a reason why a lot of people chose Unity. Godot may be in development since 2014 but they are still relatively new in popularity. not only they have less total instructions resources from the community due to it obviously being smaller than Unity’s, but people also look for already known games as one of the first factors when choosing something, which is something Godot is still catching up on. knowing legal jargon to even comprehend the difference between free and proprietary is the least of their worries when someone wants to jump into game development and build stuff with it.