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Joined 1 year ago
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Cake day: July 6th, 2023

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  • It sucks, but there is a lot of precedent in the US for “you are allowed to be as stupid with your money as you want, as long as you’re sane.”

    He may have delusions around his religion or beliefs, but he has the rights to have those delusions and beliefs, and if he wants to place bets on his beliefs because he holds them that strongly then he can. If someone else spots him as a mark and takes advantage of him, sure it was dumb of him, and they may not be in the cleanest moral area, but that’s America, learn your lesson and move on.

    You go to New York and some guy sells you a newspaper that helps raise money for charity and the homeless for $5 and you believe him then find out it’s a free paper all over the city, that’s life.

    We can protect you when you don’t know any better, but when you bet everyone in the room that you can fly and you can’t? That’s a hard bet to make buddy, and a harder bill to pay.

















  • It sucks because there’s a lot about the ending (I’ll be as spoiler free as possible) but the ending basically being “And then nothing happened” is kind of the point. It’s meant to be bittersweet, because the story is about escapism but that ultimately you have to come back to reality eventually. The ending does the big lead up of oh man there’s a big fantasy and heres the happy ever after. but throughout the whole game it repeats over and over that things aren’t as magic and wild as you want it to be, that sometimes there’s a simple, boring, and sometimes sad explanation, and at the end of the day reality is the only thing that stays.

    Firewatch is definitely more of a “reflecting philosophy” game than a straight up “gamer story” game.