Why do you think waypipe should be the most important thing? Sure remote graphical sessions are neat but there are only a few people who really need it or not? At least I do not see how this is really that beneficial on linux compared to just basic shell stuff that most people are using when doing something remotely. Maybe it is something that the big businesses are using but then there will probably be a discussion to really add it to the protocol directly (if that is even actually needed, waypipe is a software stack that works (with limitations) with the current protocol; wayvnc for wlroots-based compositors seems to work fine and gnome and weston also implement some kind of RDP)
Also, what do you mean “it is made for gamers who can’t be bothered to stand up for linux native games”? Are there actually that many issues with xwayland for native games until Wayland support is added, just like using the pulseaudio server for pipewire until pipewire is completely supported? I am currently slowly transitioning to wayland so I don’t know if there are actually any so please tell me if it is the case or if I am missing something.
What is your definition of playing? I use it to code, access my server for some self-hosted services, do office stuff and sure, also for gaming and watching videos. Am I disallowed to wanting to develop at ease with a minimal setup compared to windows and avoid shit like forced cloud stuff because I am gaming on this os? Isn’t it my choice and compliant to free and open source software to have the freedom to use the OS one has the best experience with?
About the gaming stuff: As I have said, I am just currently converting to wayland, so I don’t know of issues because I haven’t tried linux native games extensively. Wine doesn’t have working wayland support but is still (in my short experience) working with xwayland. Linux native games I will try soon are Cassette Beasts, Stardew Valley and maybe Cross Code at some time, all actually native games.