• DreamySweet
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    8 months ago

    Aren’t additional cars and clothing adding to the game?

    • GrindingGears@lemmy.ca
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      8 months ago

      No, not really. I mean if you want to give me them as additional bonuses or whatever, without any real world cost, then no harm no foul. But it’ll be a cold day in hell when I spend real world money on virtual clothing for a character in a video game. Ditto with cars (excluding the game itself).

      • DreamySweet
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        8 months ago

        What about for games where clothing and cars are the point of the game?

        • Noved@lemmy.ca
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          8 months ago

          Then I feel like it’s important that those are included in the base game no?

          • DreamySweet
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            8 months ago

            Sure, but what about adding more a year later?

            • Noved@lemmy.ca
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              8 months ago

              I mean, exactly how it use to function. Release a new game. If there is really enough content to warrant a paid product, just put that into the next title. Instead what we are getting is developers excluding content from the base game to release it a year later for a quick buck.

              • DreamySweet
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                8 months ago

                What is the difference, other than the pricing, between content being excluded from the base game and sold a year later as an expansion and content being excluded from the base game to be sold as a different game a year later? Why is one okay and not the other? Why is the one that is cheaper for consumers the bad one?