nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comexternal-linkmessage-square178fedilinkarrow-up11.34Karrow-down127cross-posted to: PCGaming@kbin.social
arrow-up11.32Karrow-down1external-linkGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前message-square178fedilinkcross-posted to: PCGaming@kbin.social
minus-squareAMillionNames@sh.itjust.workslinkfedilinkEnglisharrow-up16·1 年前There’s only so much delaying can help a badly designed game, delaying only really helps those games that need that extra polish and likely won’t be receiving it afterwards.
minus-squareQueen HawlSera@lemm.eelinkfedilinkEnglisharrow-up5·1 年前Duke Nukem Forever took 11 years to develop and is considered the greatest narrative since Jesus rose from the dead
minus-squaretias@discuss.tchncs.delinkfedilinkEnglisharrow-up1·1 年前Really? I heard it was a disappointment.
There’s only so much delaying can help a badly designed game, delaying only really helps those games that need that extra polish and likely won’t be receiving it afterwards.
Duke Nukem Forever took 11 years to develop and is considered the greatest narrative since Jesus rose from the dead
Really? I heard it was a disappointment.
Woosh