Baldur’s Gate 3 just hit half a million concurrent players, and is already on track to challenge mega-franchise Harry Potter’s Hogwarts Legacy for this year’s Steam sales crown.
While old-school tactics franchises like XCOM vanish from purview, series like Final Fantasy drop turn-based gameplay altogether chasing broader audiences, and classic names like Diablo go always-online rammed with in-app purchases — Larian said no.
It’s also a turn-based RPG that follows cRPG traditions carried forward by a shrinking number of studios who seem to have convinced themselves in various ways that players don’t want this kind of game.
Forget for a moment that the game is just insanely good, with great writing, endless Dungeons & Dragons-inspired depth, and quite polished, optimized PC performance.
As such, I’m similarly nervous for Dragon Age 4, which according to leaks, has dropped tactical play in favor of chasing more action-oriented combat, doubtless with trend-chasing in mind.
Larian’s respect for its audience, the relentless pursuit of quality over quarterly targets, and the rejection of trend-chasing in favor of elevating classic gameplay conventions are being rewarded by gamers in droves.
Dragon Age Inquisition was already a giant pile of shit, why would anyone expect anything else from a studio that hasn’t released a decent game in over a decade?
This is the best summary I could come up with:
Baldur’s Gate 3 just hit half a million concurrent players, and is already on track to challenge mega-franchise Harry Potter’s Hogwarts Legacy for this year’s Steam sales crown.
While old-school tactics franchises like XCOM vanish from purview, series like Final Fantasy drop turn-based gameplay altogether chasing broader audiences, and classic names like Diablo go always-online rammed with in-app purchases — Larian said no.
It’s also a turn-based RPG that follows cRPG traditions carried forward by a shrinking number of studios who seem to have convinced themselves in various ways that players don’t want this kind of game.
Forget for a moment that the game is just insanely good, with great writing, endless Dungeons & Dragons-inspired depth, and quite polished, optimized PC performance.
As such, I’m similarly nervous for Dragon Age 4, which according to leaks, has dropped tactical play in favor of chasing more action-oriented combat, doubtless with trend-chasing in mind.
Larian’s respect for its audience, the relentless pursuit of quality over quarterly targets, and the rejection of trend-chasing in favor of elevating classic gameplay conventions are being rewarded by gamers in droves.
I’m a bot and I’m open source!
Dragon Age Inquisition was already a giant pile of shit, why would anyone expect anything else from a studio that hasn’t released a decent game in over a decade?
I actually loved Dragon Age Inquisition. Definitely more than Dragon Age 2 (though I liked all of them).