I have played Eve Online so many hours, and it’s a bad game. Don’t do it. you will spend hundreds of hours dreaming about the cool thing you’ll do later, but for 99% of players the cool thing will never happen. You will be part of the one percent’s cool thing.
Do you have a similar game?
League of Legends
It’s a bad game that makes you bad by exposure
I really wanted to get into MOBA games, the idea seem really cool. But every one I’ve tried the meta/community seem infuriating.
It’s just annoying how everything has to follow the “meta” and if you do dare to try something else and you don’t perform above expectations you’ll get shit on. I just want to play the game the way I enjoy it sometimes.
I play Blizzard’s MOBA, Heroes of the Storm, every now and then.
Similar to most others, the community can be toxic as fuck, but the “vs AI” mode is fun enough to keep me coming back.
It’s so good. I tried it first and then tried LOL. I couldn’t do it because it was such a step back.
The worst game I’ve ever sunk thousands of hours into
I hate this game but I love Bard. He’s the only fun thing in the game. ARAM too.
Yep, this is mine. And I have barely any time in compared to serious players. But when it was first becoming a thing I think I probably put in 50+ hours playing with my friends. As someone who primarily plays single player games this is a lot. Then I realized I hated every minute playing, and it was making me hate my own friends. It was actually stressful to play. I would be angry after ever play session. So I quit.
Fuck League of Legends. It’s shit and no one will convince me otherwise.
it was making me hate my own friends
Yep. Other games it’s easy to brush off a mistake and laugh about it. Just something about this one (probably the massive time investment and amount of attention required for every game) had us seething at each other… I played for 10 years and probably played less in those 10 years than most of my friends I played with did in their first 2… Lol. I liked team fight tactics, but blizzard did it better in my opinion. And they removed Dominion. Was the only game type that was worth playing.
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OMG so much this!
I’ve find aram to be pretty fun tbh. No raging or anything, just skill spamming and it’s super casual
My dumbass ex-brother-in-law is deep in the process of losing his wife and two kids largely because of his EVE Online addiction.
I can see it, I played a lot, but I never lost my job over it.
But there were folks that were on no matter what, and as time has gone on the micro transactions have only gotten worse and more aggressive. So it’s easy to imagine that those folks who were on 24/7 were burning whatever money they had on the micro transactions.
The high of the really good things happening felt SOO good. Like pulling off the perfect heist/ambush felt so good it pulled you through another 50 hours of grinding on the amount of adrenaline and endorphins you would get after that 5 minute victory.
I’ve only ever been a miner, and not a moon miner, but like the kind who goes to .4sec and just tries finding the most valuable ore… I know there is a huge pvp and pve scene, but like, where can I find it? I’ve also never been a multi boxer, so I have one character who over the course of 7+ years has trained every possible thing, and i have no idea what to do with that, besides maybe joining for a week and strip mining before gettin burnt out
How you were unable to find those is shocking to me, as they are everywhere. But I’m not going to tell anyone how to better find the good bits of eve.
Fair enough, that said, I was never much a social bug. Only ever joined a corp because someone would find me strip mining, and offer to help me out via a corp, and try to get me to moon mine with them.
I definitely had my fun, but similar to others even just moon mining cut deep into time I should have spent with my family.
I feel like that game isn’t good enough to warrant that sort of sacrifice. It’s gotta be more than just his addiction to tanking a fake economy…
Skyrim. The writing is horrible, I can’t remember the name and personalities of more than 5 NPCs, the town’s are microscopic, it can’t handle more than 5 NPCs on screen, all the dungeons are theme park rides with gift shop exits, combat is a horrific sloppy mess, it’s ugly, it has 4 voice actors, it’s a buggy mess despite being released 37 times, the only way to interact with the world is violence, and all of the quests are flaccid boring murderfests.
I’ve played hundreds of hours.
Call of Duty. And any other game that makes you pay more money (after you’ve already paid for the game) for loot boxes that are basically gambling for kids.
I can’t stand the state of modern games. They arrive broken, have pay-to-win models, and promote an unhealthy dopamine cycle of gambling and addiction.
I played a shitload of COD4 with friends in college. I think I played MW2 briefly and then basically dropped COD.
When I bought a PS5 I was looking for games with PS5 versions to show off the graphics and thought hey, why not get back into COD? So I bought Cold War.
The multiplayer menus and lobbies are damn near indecipherable nonsense. There is so much spam and shit I can’t even see what I should do to play the game. It’s a sad state of affairs how things are now.
Fucking Ark. I have a major love-hate relationship with that game.
This review visualizes it well.It makes me sad to say it now because I used to love it so much, but Destiny.
It’s just a micro-transaction shadow of its former self now.
Definitely destiny, I realized I was paying an absurd amount of money for seasonal content just to play once a month with friends, the separate dungeon pass was the last straw, wish I had moved on sooner
I’ve lost interest in the game, but in terms of bang for your buck entertainment, I have no regrets for the money I’ve spent on Destiny. Even at 100 bucks a year for the most recent expansion and all the seasons, it still feels like a deal to me, but I’ve never spent a dime on the cosmetics and that may not be the case for others.
Cookie Clicker
like drugs… just say no
I think idle games are interesting to mindfully experience. They - at least good ones - demonstrate the influence of external motivation, of progression.
Outside of that… Yeah. There’s a fine line of experiencing theme and gameplay Design, and falling into mindless simple number scaling and waiting.
This is why Universal Paperclips is my favorite idle game, maybe my favorite game ever. It has an ending and you can even interpret a story from it. Definitely worth playing once.
This is a crazy one for me. I saw this for like 5 seconds and I knew instantly this would piss me off and I never ever ever touched it or any ‘idle’ type games. I would rather stand still and stare at a wall. I don’t understand how anyone could find any entertainment at all. And apparently they are massively popular.
It does weird stuff to your brain. Just never start any of these and you’re good.
Always thought I was immune until I was forced to play Roblox, of all things, with my niece. We played some kind of incremental / idle game and I had to continue to play this game. It was horrible. ( ; ω ; )
I enjoyed playing Cookie Clicker, but probably because I only really played it for a month or so - I can imagine playing that any longer would not be worth the time 😅
Genshin. Sucks really, and I felt that after I quit the game, looking back, I never had fun at all.
Imo Genshin is a decent game at its core. The problem is that the gacha elements make it really hard to enjoy.
That’s true. I just can’t seem to separate the breath of the wild aspect of it. It’s like I’m playing BOTW with more characters.
Weird I didn’t mind the gatcha it’s the fucking non-stop talking fairy and unskippable dialogue, I have 30 minutes to an hour of time to PLAY the game and I’m sat smashing A trying to get to the content.
Elite: Dangerous.
Hell of a good space trucker sim. If you like spending 2 hours managing your ship before making a 6 system jump only to dock and do it all over again.
I quit when they stopped developing vr. I bought my headset for elite.
Same here. I got a Oculus DK2 VR headset solely for Elite Dangerous. Have since moved on from Elite but haven’t lost the enjoyment for VR games.
I haven’t lost the enjoyment just the software to make it happen on pc since I stopped using windows lol. Looking forward to whatever valve’s got coming next though, I’m sure it’ll be a fine upgrade to my Quest 2
The king of ‘oops I forgot my keys’ simulation
You mean fuel scoop. Nothing worse than making jumps with a full tank only to get to your destination and realize you forgot to equip a fuel scoop. Better hope they have a fuel scoop you can afford that also doesn’t take forever to refuel!
I second this. I really love the aesthetics and design direction - especially the sound - but the gameplay just falls flat after a few dozen hours. Doing anything cool requires copious amounts of grinding, and the story has been dead in the water for years.
It’s a real shame that Frontier botched it so badly.
But the ship management is very basic and less complicated than what you’d find on ETS2 for example.
League of Legends.
I had some fun at the beginning but soon realized that this game just is way too complicated. I don’t want to study a game and watch dozens of YouTube tutorials just to be at an average “not really bad” level. And my friends tried to convince me to play over and over again and I joined them without actually having any fun at all. Will never play this dogshit game again.
This is also one of the few games where I realized I was angry and unhappy whether I won or whether I lost. Just a super emotionally exhausting experience.
I feel like I’m a worse person when I’m playing league with chat enabled. I have to play with everyone muted to not get tilted. It kind of defeats the purpose of playing a multiplayer game
My biggest complaint is how it CONSTANTLY changes. I started playing back in season 2, and played pretty consistently for at least like 5 years or so. Then life got busier, and I would have to drop it occasionally for a few months. But then when I’d pick it back up, there were tons of new things to learn or find out no longer existed, every single time. It was exhausting to catch back up on to a point where the game was playable and fun again. I kept that up for a few years, but then spent just a little too long not playing one of those times and the barrier to re-entry was just too big, so now it’s been like 2 years since I’ve played. And honestly, I don’t miss it.
As someone who’s been playing since season 1, I can’t imagine starting the game now and learning all the champions, there’s so much shit. Also low levels are filled with toxic smurfs which just ruins the experience. So yeah, I’d say LoL is a dead game for new players.
For me it’s actually TFT ahaha. I’ve played enough league that I can come back and derust fairly quickly, but for TFT, I’ve always felt lost for way longer, because the entire set changes and the units and meta are drastically different to what I remember playing.
It’s Hearthstone for me. Spent a lot of time and even some money on a game that was just getting shittier every year.
I just couldn’t click with Hearthstone. Wanted a time killer that I could jump into for a quick game or two and just couldn’t figure out what was going on really.
Even at my lowly beginner level it seemed that everyone else knew what was going on and would ace me. And I was just left dumbfounded. Couldn’t figure out if it was just me not getting the game or a load of smurfs.
Also doesn’t help that there’s years and years of content to catch up on and anyone new is just in an ocean of it.
Yeah, it was a bit overwhelming to get into. You only got the ball rolling once you had a good library of cards and could start experimenting.
Maybe get a template/concept from the Internet and then start changing things was how I learned the most.
But the barrier to entry became way too high over time
The single player mission packs were great. I loved Naxx and League of Explorers. I wish Blizzard could have just made that a separate game, since there was no incentive for unfun power creep in a single player experience. I guess Slay the Spire fills that void at least.
I wish there was a way for games like this to not have an annoying, expensive, ever-changing meta! That’s always the reason I end up dropping games. Did the same for Hearthstone and League, it was either too expensive to try and have a feasible deck and/or too difficult to have to constantly keep up with changing metas.
It would be possible I think, but corporate greed is a thing.
Like if it was $10 a year to get everything, maybe with a slow free to play option.
But there is also a certain addictiveness of cards actually being rare and getting a rush when opening something cool. I don’t know how you get that without limiting content and user experimentation, which is where most the fun comes from.
That makes sense. I agree that opening card packs and whatnot was part of the excitement and draw. I wonder if there’s a way to get the best of both worlds. Maybe a (one-time) paid game rather than free to play, and still have packs and rarity and whatnot, but lock packs behind game experience/quests/challenges/winning/etc, rather than having them available to buy.
I know that probably wouldn’t be a popular model for companies trying to wring out as much money as possible from the almost-basically-gambling model where you can buy packs, but I feel like as a player I’d like that a lot more!
The main game is just impossible to catch up nowadays if you want to have competitive decks and not spend money.
However, I love Battlegrounds and buying the stupid season pass doesn’t do much 4 me (4 hero picks instead of 2 and cosmetics that I don’t care about).
Yeah, BG is definitely the choice these days, I never really could get into it though. Hearthstone was most fun for me when setting up elaborate decks around weird cards or combos.
I played a shit ton of WoW when I was younger. It stopped being fun a long time ago. Mostly it was only fun with friends.
D3 also sucks. Played a lot of that at launch, and also when the expansion came out (can’t remember the name). D2 was always way better, and now with D2R, I don’t think I’ll ever need to buy another game in my life.
D3 got better with age. The seasons, especially the later ones, were a blast.
Had to scroll way too far to find WoW. I’m still actively raiding wotlk classic with my small guild, but blizzard seems to have a policy of,
- Step 1: determine what should be done
- Step 2: do the opposite
For everything. Server population management. Bots. Moderation. Customer support. It’s incredible how incompetent they are. Any patch now they’ll add RDF and I’ll unsub one last time and be done for ever. Cannot NOT recommend it enough.
Yeah. I feel like blizzard has always been that way. How long have you been playing WoW? I feel like it was a product of it’s time. I quit before WoW classic got started, but I started playing the original about 2 months after launch. It was incredibly fun back then, but I wasted way too much of my life on it.
It felt like vanilla wow was inherently more interesting than retail. Classic felt dated, but it also felt more interesting than modern MMOs, because the game wasn’t afraid of player interaction.
I think today companies have found that the most profitable way to run an MMO is to prevent any player from being inconvenienced, especially by another player. So over time they got rid of mage portals, and quests that required you to have a player craft something, and gave everyone the ability to self heal and fight multiple mobs at once. And of course, RDF. Slowly WoW became a single player game, and any dependency on another player was seen as an outlier experience that provoked a toxic player response.
I still wish there was a non-MMO game that replicated the wow raiding experience, but afaik nothing like it exists. Which is part of why I still play wrath classic.
But classic wow as an MMO is functionally dead.
It felt like vanilla wow was inherently more interesting than retail. Classic felt dated, but it also felt more interesting than modern MMOs, because the game wasn’t afraid of player interaction.
I think today companies have found that the most profitable way to run an MMO is to prevent any player from being inconvenienced, especially by another player. So over time they got rid of mage portals, and quests that required you to have a player craft something, and gave everyone the ability to self heal and fight multiple mobs at once. And of course, RDF. Slowly WoW became a single player game, and any dependency on another player was seen as an outlier experience that provoked a toxic player response.
I still wish there was a non-MMO game that replicated the wow raiding experience, but afaik nothing like it exists. Which is part of why I still play wrath classic.
But classic wow as an MMO is functionally dead.
Hard agree with you that D2 was better than D3 in every way. I also bought D2r and played it a bit at launch.
Have you played any D4 yet? As someone who never loved D3 I will say that D4 has been refreshing. I have some low level gripes with it, but overall I am really enjoying it.
I haven’t played D4 yet, no. I rarely play games anymore. Not like I used to. And I’m too nostalgic for D2.
Makes sense, harder to do as you get older. If you catch it on a sale though and you’re curious I think it scratches the itch unlike D3.
Sim City for GameBoy. If you’re thinking, “how the heck would you play Sim City on a GameBoy?” Exactly, don’t do it. Young me wanted to like it, but just spare yourself…
The Sims 4, I have 600+ hours on it somehow, don’t even bother asking me how because I also don’t know how that happened. It’s widely regarded as the worst one in the series as it lacks the most content, has unbelievably egregious DLCs and it’s plain out fucking boring compared to older titles. If I had to guess how I’ve played so much I’d guess it’s the CAS (character creator) and building mode which are both fantastic, the game itself is blergh at best, especially without mods.
I feel this. I loved 1 and 2 growing up. Easily the most nostalgic games for me. 3 was pretty good but I didn’t get too far into it tbh. Spent a lot of time with 4 (pirated) and enjoyed it.
Fast-forward to a time where I no longer pirate games so I decided to play it through Xbox Game Pass with limited DLC and it was just bland. Felt like I was missing the “full game” and the price tag to own such a thing is out of this world. Last I checked if you want “everything” you’d be spending around $1k USD.
EA is disgusting.
It’s still $400 to buy Sims 3 as well despite the game being over ten years old.
Wow, didn’t know that. Simply egregious.
I really miss playing Sims and Sims 2 growing up. That, and the random other Sims games, like Sims Theme Park. I loved those.
I do still play Sims 4 but MAN the amount of basic game content that is locked behind a million different DLCs is insane.
I like The Sims 4. I think it’s the best Sims game. The mood system makes it so much more interesting than previous games and makes the sims feel a lot more like real people.
To each their own, I find it incredibly boring, easy and lacking in attention to detail compared to Sims 2 or even 3.
Destiny 2. Played it religiously and got like 3k hours in it since 2018, and just stopped last year. The grind was killing me season after season and the clan I was with has disbanded, everyone is super pissy in LFGs. Great shooter, but can’t do everything from zero every 3 months Bungie. Qlso the rotating meta, and the frind to get it.