• 👍Maximum Derek👍@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    17
    ·
    1 year ago

    I heard about this back when the game was new, but I never knew exactly how to trigger it (this was before I was online) and I kind of assumed it was a urban legend.

        • ilovededyoupiggy@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          14
          ·
          edit-2
          1 year ago

          The image is from Sim City 2000. One of the last, most advanced, most expensive buildings you could acquire was the Arcology, which looked like a biodome on top of a rocket. If you built enough of them, and your city survived long enough, it would trigger an Easter egg of sorts, where all your Arcology buildings would launch into space. That’s what’s happening here, they’re about to launch.

          • Fuck spez@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            10
            ·
            edit-2
            1 year ago

            But just the Launch Arco, specifically. IIRC there were two or three others like the black Darco that didn’t launch.

            It’s funny the things my brain chooses to remember for over two decades, yet it forgets for months that the car I drive every day probably needs a wheel bearing until I start driving and it makes the noise again for the hundredth time. I might never play that game again and yet the car could kill me and/or other people tomorrow.

            Actually… now that I mention it, this post is making me want to spin up an XP VM. BRB, priorities.

            • grue@lemmy.world
              link
              fedilink
              English
              arrow-up
              9
              ·
              edit-2
              1 year ago

              “‘Darco’ is slang for “De-Urbanized Arcological Construct”. Originally designed by the twisted genius of Dante McCallavre, the artist/architect proclaimed it a reactionary response to the rigid, archetypal Arcologies of his day. No one really knows what this means, and many engineers are frankly baffled at how the thing stays standing. Inside, the ill-lit corridor’s twist into odd, meandering corkscrews that mysteriously turn back on themselves. There are rumors that a strange sub-species of man inhabits the air ducts.”
              — in-game info

              (The other two kinds are the Plymouth Arcology and the Forest Arcology, BTW.)

      • 50MYT@aussie.zone
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        Yes!

        I was so upset the first time I triggered it. All those weeks building the one map for it to do that. I didn’t realize what it meant haha