Some units did use it as a training tool, but only in conjunction with actual classes and closed matches. So wacky game stuff was very much not allowed. You had to move and fight as a team. For what it’s worth, when I organized some guys to work like a real fireteam the game massively rewarded it in public matches.
For shoot/don’t shoot training without a designated training area (the infamous back 40 of most bases) the Army uses a laser system with compressed air guns. A video plays and you’re expected to interact with it like you would in real life. So there’s a trainer there noting the exact moment you went lethal, if you did the correct de-escalation before hand, and your marksmanship after you start shooting. The scenarios also have branching possibilities so you can’t just recognize which one is which. You actually have to work the problem and hope for the best.
I heard they had to limit people at West Point from playing as all the cadets were learning to shoot first and ask questions later.
From my experience trying it out they should have made sure no-one had any grenades.
Some units did use it as a training tool, but only in conjunction with actual classes and closed matches. So wacky game stuff was very much not allowed. You had to move and fight as a team. For what it’s worth, when I organized some guys to work like a real fireteam the game massively rewarded it in public matches.
For shoot/don’t shoot training without a designated training area (the infamous back 40 of most bases) the Army uses a laser system with compressed air guns. A video plays and you’re expected to interact with it like you would in real life. So there’s a trainer there noting the exact moment you went lethal, if you did the correct de-escalation before hand, and your marksmanship after you start shooting. The scenarios also have branching possibilities so you can’t just recognize which one is which. You actually have to work the problem and hope for the best.