True, but you’re limited in many, many ways before the SSD. Downloading the game? Network bottleneck. Playing the game? GPU/CPU bottleneck. (Not to mention, if a game is attempting to access multiple gigs of stored data every second, there’s likely something wrong with that game.)
Installing the game, absolutely. But you only do that once, and I doubt you’re installing a 500GB game daily.
I would see myself saying that not long ago, but now a 50GB game is nothing unusual.
True, but you’re limited in many, many ways before the SSD. Downloading the game? Network bottleneck. Playing the game? GPU/CPU bottleneck. (Not to mention, if a game is attempting to access multiple gigs of stored data every second, there’s likely something wrong with that game.)
Installing the game, absolutely. But you only do that once, and I doubt you’re installing a 500GB game daily.
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An 80gb game played in 16gb ram is always going to have work to do.
Yes, the initial install of the game is storage intensive. But again, that happens only once. I doubt you’re doing that very often.
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Actually, that’s fair. I forgot some updates are just terrible.