I didn’t quite understand the concept, but I liked the graphics and the girls are cute. At first, it reminded me of magical girl anime, but then it suddenly felt like a cooking anime. At the same time, it mixes slice-of-life elements with subtle psychological undertones. The pacing is slow, focusing primarily on character introductions rather than plot development. Some of the character designs feel a bit generic, and while the tone is moody, it could benefit from more distinct visual cues that align with the psychological aspects of the story. It’s too early to judge the series but Episode 1 does a decent job of setting up the premise, though it leaves room for improvement in both character development and world-building
6/10
Unfortunately, it seems studio GoHands is improving their animation, and they appear to have definitively exited their “so bad it’s good” era and entered “just regular bad”. I was hoping for wildly and unnecessarily swinging camera work, weird gradient filters, and incomprehensibly fast action scenes, but the anime ended up being tolerable. The GoHands touch is still there, but it’s not excessive the way it used to be. Without that peak awfulness going for it, all that’s left is some truly paper-thin characters and mediocre action. I give the premiere a 2/5.
Dropping, because the camera movement in the fight scenes almost made me motion-sick. Normally I only have that problem with games. (I’ll have to check whether I’ve ever watched anything else made by GoHands, and if so, what.)
It’s a drop for me after the first fight. The background art, the frantic camera movements, the confusing choreography and the nonsensical rapid fire quips are all off-putting to me. I liked the OP though so that’s going into my playlist.
Sasuga Studio GoHands sakuga (their style, camerawork particularly, is divisive)
GoHands has a style in the same sense that Neil Breen movies do.
This is not for me, making it my first drop of the season.