I have recently played 3 games that have forced a lengthy, unskippable tutorial section that runs for several hours of the game, just to unlock the most basic functions like buying the items, customizing features, multiplayer, and even 2-player split screen modes.

For 2 of these games (Armored Core 6 and Gran Turismo 7), the major draw for me was the MP and I haven’t even gotten to check out MP yet because it’s locked out until you get passed a certain point in the progression system. Fuckin’ why do any developers do this? I just wanted to play with my sister but we have to get through most of the fucking game before we are allowed to do the multiplayer modes. Such bullshit.

  • Patapon Enjoyer@lemmy.world
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    8 months ago

    In Starfield (and FO4 for that matter) basic game functions are locked behind perks, you need to be like level 30 before you can start playing the game

    • LucasWaffyWaf@lemmy.world
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      8 months ago

      It felt really odd that the stealth meter, a staple in every Bethesda rpg I’ve played, had to be unlocked with a skill point in Starfield.

      • yamanii@lemmy.world
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        8 months ago

        I think this makes sense for a RPG, why would a guns blazing character suddenly know how good he was at being stealthy? Bethesda is trying to do undo what they did with Skyrim with the hero that is a good at everything.