Started Dark Nights (Steam link). Wasn’t anywhere on my backlog, I should actually be playing Sympathy Kiss and Cupid Parasite right now. But my friends decided to play it as a group so here I am!
I majorly appreciate that they have a script correction form in case I come across any typos—I tend to notice even when I’m not trying and get bothered. Have not seen any in this game yet, got up to Day 7 before I hit save and exited right at what I think might be where I start picking between guys. Yep, quitting right before the first choice in the game! I’m indecisive.
MC definitely has a defined personality. She can stand up for herself and I really appreciate that! Sometimes I am not too sure I have a handle on what she is like yet, but she definitely has a personality and I’m not too far in so I’m not too bothered by not being able to read her immediately.
You live in a small, peaceful village. Every day is the same as any other; boring. Right when you wish for something exciting to happen
from the game description. I find this pretty clever, not sure if it’s intentional. One reason people play games is to relieve boredom. So when they come to play, it’ll probably add a degree of relatability with her more than they would usually have if they don’t have as much as an entertainment-seeking personality as she does, or they are not the type to wish for something exciting to happen.
I find it funny the school and her bedroom both have “Bright Days” written somewhere contrasting the game title when it’s day. When it turned to night in her bedroom it then said “Dark Nights”. Switched back once it turned to day. Cute.
I know this is just a default Renpy setting, but I really appreciate that the game lets me set text speed. I had just come out of playing a game that forced me to wait for the text to crawl across the screen, no way to force it to fully appear instantly, and as an at-least-average-speed reader, that was painful. In this game, I’m clicking for the next dialogue reaaaaal fast on the dialogue here, not sure if that’s a “you’re impatient” thing or if any of the game’s pacing/writing has to do with it, because I’m definitely not sitting and taking it in carefully.
spoiler territory thoughts up to Day 7
I did not know the “take your turns to go in a circle” trick to tell if someone is following you, the game taught me on literally day one of the game. Video games can be educational!
Curious if that freshman MC rejected will turn out to be an LI, or if he’s the white-haired boy we saved from the rain.
MC said “no comment” to her friend saying “meeting new people or falling in love will make your life more exciting [and you’re always complaining about boredom]”, my “character has hangup” senses are tingling.
Started Dark Nights (Steam link). Wasn’t anywhere on my backlog, I should actually be playing Sympathy Kiss and Cupid Parasite right now. But my friends decided to play it as a group so here I am!
I majorly appreciate that they have a script correction form in case I come across any typos—I tend to notice even when I’m not trying and get bothered. Have not seen any in this game yet, got up to Day 7 before I hit save and exited right at what I think might be where I start picking between guys. Yep, quitting right before the first choice in the game! I’m indecisive.
MC definitely has a defined personality. She can stand up for herself and I really appreciate that! Sometimes I am not too sure I have a handle on what she is like yet, but she definitely has a personality and I’m not too far in so I’m not too bothered by not being able to read her immediately.
from the game description. I find this pretty clever, not sure if it’s intentional. One reason people play games is to relieve boredom. So when they come to play, it’ll probably add a degree of relatability with her more than they would usually have if they don’t have as much as an entertainment-seeking personality as she does, or they are not the type to wish for something exciting to happen.
I find it funny the school and her bedroom both have “Bright Days” written somewhere contrasting the game title when it’s day. When it turned to night in her bedroom it then said “Dark Nights”. Switched back once it turned to day. Cute.
I know this is just a default Renpy setting, but I really appreciate that the game lets me set text speed. I had just come out of playing a game that forced me to wait for the text to crawl across the screen, no way to force it to fully appear instantly, and as an at-least-average-speed reader, that was painful. In this game, I’m clicking for the next dialogue reaaaaal fast on the dialogue here, not sure if that’s a “you’re impatient” thing or if any of the game’s pacing/writing has to do with it, because I’m definitely not sitting and taking it in carefully.
spoiler territory thoughts up to Day 7
I did not know the “take your turns to go in a circle” trick to tell if someone is following you, the game taught me on literally day one of the game. Video games can be educational!
Curious if that freshman MC rejected will turn out to be an LI, or if he’s the white-haired boy we saved from the rain.
MC said “no comment” to her friend saying “meeting new people or falling in love will make your life more exciting [and you’re always complaining about boredom]”, my “character has hangup” senses are tingling.