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![](https://lemmy.world/pictrs/image/0943eca5-c4c2-4d65-acc2-7e220598f99e.png)
Sorry (ok maybe not) but Godot uses an internal script that resembles Python, with optional .net bindings.
The .net bindings are c# native.
You could use f#, but if you’re still learning the ropes that’s setting yourself up to fail, since it’ll limit the use of documentation and add a high hurdle to clear
Happens to everyone, and kudos for being sport about it.